CvLuaGame::lGetRankTeam(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 1447
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lGetRankTeam
Hooks
static bool BeforeCvLuaGame_lGetRankTeam(lua_State* L, int& result);static void AfterCvLuaGame_lGetRankTeam(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetRankTeam(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetRankTeam>(host, &BeforeCvLuaGame_lGetRankTeam);CivRegisterAfter<CivHooks::CvLuaGame_lGetRankTeam>(host, &AfterCvLuaGame_lGetRankTeam);CivRegisterReplace<CivHooks::CvLuaGame_lGetRankTeam>(host, &ReplaceCvLuaGame_lGetRankTeam);
Code
1446//TeamTypes getRankTeam(int iRank);1447int CvLuaGame::lGetRankTeam(lua_State* L)1448{1449 return BasicLuaMethod(L, &CvGame::getRankTeam);1450}
Calls
- CvGame::getRankTeam(int)
CvLuaMethodWrapper::BasicLuaMethod