Hooks
static bool BeforeCvLuaGame_lFoundPantheon(lua_State* L, int& result);static void AfterCvLuaGame_lFoundPantheon(lua_State* L, int& result);static int ReplaceCvLuaGame_lFoundPantheon(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lFoundPantheon>(host, &BeforeCvLuaGame_lFoundPantheon);CivRegisterAfter<CivHooks::CvLuaGame_lFoundPantheon>(host, &AfterCvLuaGame_lFoundPantheon);CivRegisterReplace<CivHooks::CvLuaGame_lFoundPantheon>(host, &ReplaceCvLuaGame_lFoundPantheon);