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CvLuaGame::lGetNukesExploded(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 1073
Class
CvLuaGame
Hook name
CivHooks::CvLuaGame_lGetNukesExploded

Hooks

static bool BeforeCvLuaGame_lGetNukesExploded(lua_State* L, int& result);static void AfterCvLuaGame_lGetNukesExploded(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetNukesExploded(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetNukesExploded>(host, &BeforeCvLuaGame_lGetNukesExploded);CivRegisterAfter<CivHooks::CvLuaGame_lGetNukesExploded>(host, &AfterCvLuaGame_lGetNukesExploded);CivRegisterReplace<CivHooks::CvLuaGame_lGetNukesExploded>(host, &ReplaceCvLuaGame_lGetNukesExploded);

Code

1072//int getNukesExploded();1073int CvLuaGame::lGetNukesExploded(lua_State* L)1074{1075	return BasicLuaMethod(L, &CvGame::getNukesExploded);1076}

Calls

Called by