Hooks
static bool BeforeCvLuaGame_lSetStaticTutorialActive(lua_State* L, int& result);static void AfterCvLuaGame_lSetStaticTutorialActive(lua_State* L, int& result);static int ReplaceCvLuaGame_lSetStaticTutorialActive(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lSetStaticTutorialActive>(host, &BeforeCvLuaGame_lSetStaticTutorialActive);CivRegisterAfter<CivHooks::CvLuaGame_lSetStaticTutorialActive>(host, &AfterCvLuaGame_lSetStaticTutorialActive);CivRegisterReplace<CivHooks::CvLuaGame_lSetStaticTutorialActive>(host, &ReplaceCvLuaGame_lSetStaticTutorialActive);