Hooks
static bool BeforeCvLuaGame_lSetAIAutoPlay(lua_State* L, int& result);static void AfterCvLuaGame_lSetAIAutoPlay(lua_State* L, int& result);static int ReplaceCvLuaGame_lSetAIAutoPlay(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lSetAIAutoPlay>(host, &BeforeCvLuaGame_lSetAIAutoPlay);CivRegisterAfter<CivHooks::CvLuaGame_lSetAIAutoPlay>(host, &AfterCvLuaGame_lSetAIAutoPlay);CivRegisterReplace<CivHooks::CvLuaGame_lSetAIAutoPlay>(host, &ReplaceCvLuaGame_lSetAIAutoPlay);