Hooks
static bool BeforeCvLuaGame_lGetProductionPerPopulation(lua_State* L, int& result);static void AfterCvLuaGame_lGetProductionPerPopulation(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetProductionPerPopulation(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetProductionPerPopulation>(host, &BeforeCvLuaGame_lGetProductionPerPopulation);CivRegisterAfter<CivHooks::CvLuaGame_lGetProductionPerPopulation>(host, &AfterCvLuaGame_lGetProductionPerPopulation);CivRegisterReplace<CivHooks::CvLuaGame_lGetProductionPerPopulation>(host, &ReplaceCvLuaGame_lGetProductionPerPopulation);