CvLuaGame::lIsTeamGame(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 752
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lIsTeamGame
Hooks
static bool BeforeCvLuaGame_lIsTeamGame(lua_State* L, int& result);static void AfterCvLuaGame_lIsTeamGame(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsTeamGame(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsTeamGame>(host, &BeforeCvLuaGame_lIsTeamGame);CivRegisterAfter<CivHooks::CvLuaGame_lIsTeamGame>(host, &AfterCvLuaGame_lIsTeamGame);CivRegisterReplace<CivHooks::CvLuaGame_lIsTeamGame>(host, &ReplaceCvLuaGame_lIsTeamGame);
Code
751//bool isTeamGame();752int CvLuaGame::lIsTeamGame(lua_State* L)753{754 return BasicLuaMethod(L, &CvGame::isTeamGame);755}
Calls
- CvGame::isTeamGame() const
CvLuaMethodWrapper::BasicLuaMethod