Hooks
static bool BeforeCvLuaGame_lGetMaxCityElimination(lua_State* L, int& result);static void AfterCvLuaGame_lGetMaxCityElimination(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetMaxCityElimination(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetMaxCityElimination>(host, &BeforeCvLuaGame_lGetMaxCityElimination);CivRegisterAfter<CivHooks::CvLuaGame_lGetMaxCityElimination>(host, &AfterCvLuaGame_lGetMaxCityElimination);CivRegisterReplace<CivHooks::CvLuaGame_lGetMaxCityElimination>(host, &ReplaceCvLuaGame_lGetMaxCityElimination);