Hooks
static bool BeforeCvLuaGame_lGetReplayInfo(lua_State* L, int& result);static void AfterCvLuaGame_lGetReplayInfo(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetReplayInfo(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetReplayInfo>(host, &BeforeCvLuaGame_lGetReplayInfo);CivRegisterAfter<CivHooks::CvLuaGame_lGetReplayInfo>(host, &AfterCvLuaGame_lGetReplayInfo);CivRegisterReplace<CivHooks::CvLuaGame_lGetReplayInfo>(host, &ReplaceCvLuaGame_lGetReplayInfo);