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CvLuaGame::lGetReplayInfo(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 1755
Class
CvLuaGame
Hook name
CivHooks::CvLuaGame_lGetReplayInfo

Hooks

static bool BeforeCvLuaGame_lGetReplayInfo(lua_State* L, int& result);static void AfterCvLuaGame_lGetReplayInfo(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetReplayInfo(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetReplayInfo>(host, &BeforeCvLuaGame_lGetReplayInfo);CivRegisterAfter<CivHooks::CvLuaGame_lGetReplayInfo>(host, &AfterCvLuaGame_lGetReplayInfo);CivRegisterReplace<CivHooks::CvLuaGame_lGetReplayInfo>(host, &ReplaceCvLuaGame_lGetReplayInfo);

Code

1754//CyReplayInfo* getReplayInfo();1755int CvLuaGame::lGetReplayInfo(lua_State* L)1756{1757	luaL_error(L, "NYI");1758	return 0;1759}

Calls

Called by