Hooks
static bool BeforeCvLuaGame_lGetNumHumanPlayers(lua_State* L, int& result);static void AfterCvLuaGame_lGetNumHumanPlayers(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetNumHumanPlayers(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetNumHumanPlayers>(host, &BeforeCvLuaGame_lGetNumHumanPlayers);CivRegisterAfter<CivHooks::CvLuaGame_lGetNumHumanPlayers>(host, &AfterCvLuaGame_lGetNumHumanPlayers);CivRegisterReplace<CivHooks::CvLuaGame_lGetNumHumanPlayers>(host, &ReplaceCvLuaGame_lGetNumHumanPlayers);