Hooks
static bool BeforeCvLuaGame_lGetAdjustedPopulationPercent(lua_State* L, int& result);static void AfterCvLuaGame_lGetAdjustedPopulationPercent(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetAdjustedPopulationPercent(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetAdjustedPopulationPercent>(host, &BeforeCvLuaGame_lGetAdjustedPopulationPercent);CivRegisterAfter<CivHooks::CvLuaGame_lGetAdjustedPopulationPercent>(host, &AfterCvLuaGame_lGetAdjustedPopulationPercent);CivRegisterReplace<CivHooks::CvLuaGame_lGetAdjustedPopulationPercent>(host, &ReplaceCvLuaGame_lGetAdjustedPopulationPercent);