Bazaar developer reference

CvLuaGame::lIsProjectRecommended(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 2063
Class
CvLuaGame
Hook name
CivHooks::CvLuaGame_lIsProjectRecommended

Hooks

static bool BeforeCvLuaGame_lIsProjectRecommended(lua_State* L, int& result);static void AfterCvLuaGame_lIsProjectRecommended(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsProjectRecommended(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsProjectRecommended>(host, &BeforeCvLuaGame_lIsProjectRecommended);CivRegisterAfter<CivHooks::CvLuaGame_lIsProjectRecommended>(host, &AfterCvLuaGame_lIsProjectRecommended);CivRegisterReplace<CivHooks::CvLuaGame_lIsProjectRecommended>(host, &ReplaceCvLuaGame_lIsProjectRecommended);

Code

2063int CvLuaGame::lIsProjectRecommended(lua_State* L)2064{2065	ProjectTypes eProject = (ProjectTypes)lua_tointeger(L, 1);2066	AdvisorTypes eAdvisor = (AdvisorTypes)lua_tointeger(L, 2);2067	bool bResult = GC.getGame().GetAdvisorRecommender()->IsProjectRecommended(eProject, eAdvisor);2068	lua_pushboolean(L, bResult);2069	return 1;2070}

Calls

Called by