Hooks
static bool BeforeCvLuaGame_lHasAdvisorMessageBeenSeen(lua_State* L, int& result);static void AfterCvLuaGame_lHasAdvisorMessageBeenSeen(lua_State* L, int& result);static int ReplaceCvLuaGame_lHasAdvisorMessageBeenSeen(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lHasAdvisorMessageBeenSeen>(host, &BeforeCvLuaGame_lHasAdvisorMessageBeenSeen);CivRegisterAfter<CivHooks::CvLuaGame_lHasAdvisorMessageBeenSeen>(host, &AfterCvLuaGame_lHasAdvisorMessageBeenSeen);CivRegisterReplace<CivHooks::CvLuaGame_lHasAdvisorMessageBeenSeen>(host, &ReplaceCvLuaGame_lHasAdvisorMessageBeenSeen);