CvLuaGame::lIsHotSeat(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 1234
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lIsHotSeat
Hooks
static bool BeforeCvLuaGame_lIsHotSeat(lua_State* L, int& result);static void AfterCvLuaGame_lIsHotSeat(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsHotSeat(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsHotSeat>(host, &BeforeCvLuaGame_lIsHotSeat);CivRegisterAfter<CivHooks::CvLuaGame_lIsHotSeat>(host, &AfterCvLuaGame_lIsHotSeat);CivRegisterReplace<CivHooks::CvLuaGame_lIsHotSeat>(host, &ReplaceCvLuaGame_lIsHotSeat);
Code
1233//bool isHotSeat();1234int CvLuaGame::lIsHotSeat(lua_State* L)1235{1236 return BasicLuaMethod(L, &CvGame::isHotSeat);1237}
Calls
- CvGame::isHotSeat() const
CvLuaMethodWrapper::BasicLuaMethod