Hooks
static bool BeforeCvLuaGame_lGetNumArchaeologySites(lua_State* L, int& result);static void AfterCvLuaGame_lGetNumArchaeologySites(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetNumArchaeologySites(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetNumArchaeologySites>(host, &BeforeCvLuaGame_lGetNumArchaeologySites);CivRegisterAfter<CivHooks::CvLuaGame_lGetNumArchaeologySites>(host, &AfterCvLuaGame_lGetNumArchaeologySites);CivRegisterReplace<CivHooks::CvLuaGame_lGetNumArchaeologySites>(host, &ReplaceCvLuaGame_lGetNumArchaeologySites);