Hooks
static bool BeforeCvLuaGame_lIsEverRightClickMoved(lua_State* L, int& result);static void AfterCvLuaGame_lIsEverRightClickMoved(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsEverRightClickMoved(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsEverRightClickMoved>(host, &BeforeCvLuaGame_lIsEverRightClickMoved);CivRegisterAfter<CivHooks::CvLuaGame_lIsEverRightClickMoved>(host, &AfterCvLuaGame_lIsEverRightClickMoved);CivRegisterReplace<CivHooks::CvLuaGame_lIsEverRightClickMoved>(host, &ReplaceCvLuaGame_lIsEverRightClickMoved);