CvLuaGame::lIsPbem(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 1240
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lIsPbem
Hooks
static bool BeforeCvLuaGame_lIsPbem(lua_State* L, int& result);static void AfterCvLuaGame_lIsPbem(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsPbem(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsPbem>(host, &BeforeCvLuaGame_lIsPbem);CivRegisterAfter<CivHooks::CvLuaGame_lIsPbem>(host, &AfterCvLuaGame_lIsPbem);CivRegisterReplace<CivHooks::CvLuaGame_lIsPbem>(host, &ReplaceCvLuaGame_lIsPbem);
Code
1239//bool isPbem();1240int CvLuaGame::lIsPbem(lua_State* L)1241{1242 return BasicLuaMethod(L, &CvGame::isPbem);1243}
Calls
- CvGame::isPbem() const
CvLuaMethodWrapper::BasicLuaMethod