CvGame::isPbem() const
- Defined in
- CvGame.cpp, line 5562
- Class
- CvGame
- Hook name
CivHooks::CvGame_isPbem
Hooks
static bool BeforeCvGame_isPbem(const CvGame* self, bool& result);static void AfterCvGame_isPbem(const CvGame* self, bool& result);static bool ReplaceCvGame_isPbem(bool (*original)(const CvGame*), const CvGame* self);CivRegisterBefore<CivHooks::CvGame_isPbem>(host, &BeforeCvGame_isPbem);CivRegisterAfter<CivHooks::CvGame_isPbem>(host, &AfterCvGame_isPbem);CivRegisterReplace<CivHooks::CvGame_isPbem>(host, &ReplaceCvGame_isPbem);
Code
5562bool CvGame::isPbem() const5563{5564 return CvPreGame::isPlayByEmail();5565}
Calls
Called by
- CvDllGame::IsPbem() const
- CvDllGameAsynch::IsPbem() const
- CvGame::CheckPlayerTurnDeactivate()
- CvGame::canDoControl(ControlTypes)
- CvGame::doTurn()
- CvGame::init(HandicapTypes)
- CvGame::isGameMultiPlayer() const
- CvGame::setActivePlayer(PlayerTypes, bool, bool)
- CvGame::updateTestEndTurn()
- CvPlayer::Write(FDataStream &) const
- CvPlayer::isTurnDone() const
- CvPlayer::setTurnActive(bool, bool)
- CvLuaGame::lIsPbem(lua_State *)