Hooks
static bool BeforeCvLuaGame_lSetAdvisorCityAttackInterrupt(lua_State* L, int& result);static void AfterCvLuaGame_lSetAdvisorCityAttackInterrupt(lua_State* L, int& result);static int ReplaceCvLuaGame_lSetAdvisorCityAttackInterrupt(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lSetAdvisorCityAttackInterrupt>(host, &BeforeCvLuaGame_lSetAdvisorCityAttackInterrupt);CivRegisterAfter<CivHooks::CvLuaGame_lSetAdvisorCityAttackInterrupt>(host, &AfterCvLuaGame_lSetAdvisorCityAttackInterrupt);CivRegisterReplace<CivHooks::CvLuaGame_lSetAdvisorCityAttackInterrupt>(host, &ReplaceCvLuaGame_lSetAdvisorCityAttackInterrupt);