Hooks
static bool BeforeCvLuaGame_lGetInitWonders(lua_State* L, int& result);static void AfterCvLuaGame_lGetInitWonders(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetInitWonders(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetInitWonders>(host, &BeforeCvLuaGame_lGetInitWonders);CivRegisterAfter<CivHooks::CvLuaGame_lGetInitWonders>(host, &AfterCvLuaGame_lGetInitWonders);CivRegisterReplace<CivHooks::CvLuaGame_lGetInitWonders>(host, &ReplaceCvLuaGame_lGetInitWonders);