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CvLuaGame::lGetInitWonders(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 1119
Class
CvLuaGame
Hook name
CivHooks::CvLuaGame_lGetInitWonders

Hooks

static bool BeforeCvLuaGame_lGetInitWonders(lua_State* L, int& result);static void AfterCvLuaGame_lGetInitWonders(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetInitWonders(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetInitWonders>(host, &BeforeCvLuaGame_lGetInitWonders);CivRegisterAfter<CivHooks::CvLuaGame_lGetInitWonders>(host, &AfterCvLuaGame_lGetInitWonders);CivRegisterReplace<CivHooks::CvLuaGame_lGetInitWonders>(host, &ReplaceCvLuaGame_lGetInitWonders);

Code

1118//int getInitWonders();1119int CvLuaGame::lGetInitWonders(lua_State* L)1120{1121	return BasicLuaMethod(L, &CvGame::getInitWonders);1122}

Calls

Called by