CvLuaGame::lGetWinner(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 1322
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lGetWinner
Hooks
static bool BeforeCvLuaGame_lGetWinner(lua_State* L, int& result);static void AfterCvLuaGame_lGetWinner(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetWinner(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetWinner>(host, &BeforeCvLuaGame_lGetWinner);CivRegisterAfter<CivHooks::CvLuaGame_lGetWinner>(host, &AfterCvLuaGame_lGetWinner);CivRegisterReplace<CivHooks::CvLuaGame_lGetWinner>(host, &ReplaceCvLuaGame_lGetWinner);
Code
1321//TeamTypes getWinner();1322int CvLuaGame::lGetWinner(lua_State* L)1323{1324 return BasicLuaMethod(L, &CvGame::getWinner);1325}
Calls
- CvGame::getWinner() const
CvLuaMethodWrapper::BasicLuaMethod