CvLuaGame::lGetNumCitiesFollowing(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 2440
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lGetNumCitiesFollowing
Hooks
static bool BeforeCvLuaGame_lGetNumCitiesFollowing(lua_State* L, int& result);static void AfterCvLuaGame_lGetNumCitiesFollowing(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetNumCitiesFollowing(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetNumCitiesFollowing>(host, &BeforeCvLuaGame_lGetNumCitiesFollowing);CivRegisterAfter<CivHooks::CvLuaGame_lGetNumCitiesFollowing>(host, &AfterCvLuaGame_lGetNumCitiesFollowing);CivRegisterReplace<CivHooks::CvLuaGame_lGetNumCitiesFollowing>(host, &ReplaceCvLuaGame_lGetNumCitiesFollowing);
Code
2440int CvLuaGame::lGetNumCitiesFollowing(lua_State* L)2441{2442 int iRtnValue;2443 ReligionTypes eReligion;2444 eReligion = (ReligionTypes)lua_tointeger(L, 1);2445 iRtnValue = GC.getGame().GetGameReligions()->GetNumCitiesFollowing(eReligion);2446 lua_pushinteger(L, iRtnValue);2447 return 1;2448}
Calls
- CvGame::GetGameReligions()
- CvGameReligions::GetNumCitiesFollowing(ReligionTypes) const
- CvGlobals::getGame()
lua_pushintegerlua_tointeger