Bazaar developer reference

CvLuaGame::lCountTotalNukeUnits(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 671
Class
CvLuaGame
Hook name
CivHooks::CvLuaGame_lCountTotalNukeUnits

Hooks

static bool BeforeCvLuaGame_lCountTotalNukeUnits(lua_State* L, int& result);static void AfterCvLuaGame_lCountTotalNukeUnits(lua_State* L, int& result);static int ReplaceCvLuaGame_lCountTotalNukeUnits(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lCountTotalNukeUnits>(host, &BeforeCvLuaGame_lCountTotalNukeUnits);CivRegisterAfter<CivHooks::CvLuaGame_lCountTotalNukeUnits>(host, &AfterCvLuaGame_lCountTotalNukeUnits);CivRegisterReplace<CivHooks::CvLuaGame_lCountTotalNukeUnits>(host, &ReplaceCvLuaGame_lCountTotalNukeUnits);

Code

670//int countTotalNukeUnits();671int CvLuaGame::lCountTotalNukeUnits(lua_State* L)672{673	return BasicLuaMethod(L, &CvGame::countTotalNukeUnits);674}

Calls

Called by