Hooks
static bool BeforeCvGame_countTotalNukeUnits(CvGame* self, int& result);static void AfterCvGame_countTotalNukeUnits(CvGame* self, int& result);static int ReplaceCvGame_countTotalNukeUnits(int (*original)(CvGame*), CvGame* self);CivRegisterBefore<CivHooks::CvGame_countTotalNukeUnits>(host, &BeforeCvGame_countTotalNukeUnits);CivRegisterAfter<CivHooks::CvGame_countTotalNukeUnits>(host, &AfterCvGame_countTotalNukeUnits);CivRegisterReplace<CivHooks::CvGame_countTotalNukeUnits>(host, &ReplaceCvGame_countTotalNukeUnits);