Hooks
static bool BeforeCvLuaGame_lGetTimeString(lua_State* L, int& result);static void AfterCvLuaGame_lGetTimeString(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetTimeString(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetTimeString>(host, &BeforeCvLuaGame_lGetTimeString);CivRegisterAfter<CivHooks::CvLuaGame_lGetTimeString>(host, &AfterCvLuaGame_lGetTimeString);CivRegisterReplace<CivHooks::CvLuaGame_lGetTimeString>(host, &ReplaceCvLuaGame_lGetTimeString);