Bazaar developer reference

CvLuaGame::lGetTimeString(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 2226
Class
CvLuaGame
Hook name
CivHooks::CvLuaGame_lGetTimeString

Hooks

static bool BeforeCvLuaGame_lGetTimeString(lua_State* L, int& result);static void AfterCvLuaGame_lGetTimeString(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetTimeString(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetTimeString>(host, &BeforeCvLuaGame_lGetTimeString);CivRegisterAfter<CivHooks::CvLuaGame_lGetTimeString>(host, &AfterCvLuaGame_lGetTimeString);CivRegisterReplace<CivHooks::CvLuaGame_lGetTimeString>(host, &ReplaceCvLuaGame_lGetTimeString);

Code

2226int CvLuaGame::lGetTimeString(lua_State* L)2227{2228	CvString timeString;22292230	CvGame& kGame = GC.getGame();2231	CvGameTextMgr::setDateStr(timeString, kGame.getGameTurn(), true, kGame.getCalendar(), kGame.getStartYear(), kGame.getGameSpeedType());22322233	lua_pushstring(L, timeString.GetCString());2234	return 1;2235}

Calls

Called by