Bazaar developer reference

CvLuaGame::lIsResolutionPassed(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 3362
Class
CvLuaGame
Not a hook point
member without a separate declaration

Code

3362int CvLuaGame::lIsResolutionPassed(lua_State* L)3363{3364	const ResolutionTypes iResolutionType = static_cast<ResolutionTypes>(luaL_checkint(L, 1));3365	const int iChoice = luaL_checkint(L, 2);3366	lua_pushboolean(L, GC.getGame().IsResolutionPassed(iResolutionType, iChoice));3367	return 1;3368}

Calls

Called by