Hooks
static bool BeforeCvLuaGame_lSetMaxCityElimination(lua_State* L, int& result);static void AfterCvLuaGame_lSetMaxCityElimination(lua_State* L, int& result);static int ReplaceCvLuaGame_lSetMaxCityElimination(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lSetMaxCityElimination>(host, &BeforeCvLuaGame_lSetMaxCityElimination);CivRegisterAfter<CivHooks::CvLuaGame_lSetMaxCityElimination>(host, &AfterCvLuaGame_lSetMaxCityElimination);CivRegisterReplace<CivHooks::CvLuaGame_lSetMaxCityElimination>(host, &ReplaceCvLuaGame_lSetMaxCityElimination);