CvLuaGame::lGetNumCities(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 1027
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lGetNumCities
Hooks
static bool BeforeCvLuaGame_lGetNumCities(lua_State* L, int& result);static void AfterCvLuaGame_lGetNumCities(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetNumCities(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetNumCities>(host, &BeforeCvLuaGame_lGetNumCities);CivRegisterAfter<CivHooks::CvLuaGame_lGetNumCities>(host, &AfterCvLuaGame_lGetNumCities);CivRegisterReplace<CivHooks::CvLuaGame_lGetNumCities>(host, &ReplaceCvLuaGame_lGetNumCities);
Code
1026//int getNumCities();1027int CvLuaGame::lGetNumCities(lua_State* L)1028{1029 return BasicLuaMethod(L, &CvGame::getNumCities);1030}
Calls
- CvGame::getNumCities() const
CvLuaMethodWrapper::BasicLuaMethod