Bazaar developer reference

CvLuaGame::lGetGreatWorkTooltip(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 2754
Class
CvLuaGame
Hook name
CivHooks::CvLuaGame_lGetGreatWorkTooltip

Hooks

static bool BeforeCvLuaGame_lGetGreatWorkTooltip(lua_State* L, int& result);static void AfterCvLuaGame_lGetGreatWorkTooltip(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetGreatWorkTooltip(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetGreatWorkTooltip>(host, &BeforeCvLuaGame_lGetGreatWorkTooltip);CivRegisterAfter<CivHooks::CvLuaGame_lGetGreatWorkTooltip>(host, &AfterCvLuaGame_lGetGreatWorkTooltip);CivRegisterReplace<CivHooks::CvLuaGame_lGetGreatWorkTooltip>(host, &ReplaceCvLuaGame_lGetGreatWorkTooltip);

Code

2754int CvLuaGame::lGetGreatWorkTooltip(lua_State* L)2755{2756	const int iIndex = lua_tointeger(L, 1);2757	PlayerTypes eOwner = (PlayerTypes)lua_tointeger(L, 2);2758	if (iIndex < GC.getGame().GetGameCulture()->GetNumGreatWorks())2759	{2760		CvString szTooltip = GC.getGame().GetGameCulture()->GetGreatWorkTooltip(iIndex, eOwner);2761		lua_pushstring(L, szTooltip);2762		return 1;2763	}2764	return 0;2765}

Calls

Called by