Bazaar developer reference

CvLuaGame::lHandleAction(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 471
Class
CvLuaGame
Hook name
CivHooks::CvLuaGame_lHandleAction

Hooks

static bool BeforeCvLuaGame_lHandleAction(lua_State* L, int& result);static void AfterCvLuaGame_lHandleAction(lua_State* L, int& result);static int ReplaceCvLuaGame_lHandleAction(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lHandleAction>(host, &BeforeCvLuaGame_lHandleAction);CivRegisterAfter<CivHooks::CvLuaGame_lHandleAction>(host, &AfterCvLuaGame_lHandleAction);CivRegisterReplace<CivHooks::CvLuaGame_lHandleAction>(host, &ReplaceCvLuaGame_lHandleAction);

Code

470//void HandleAction(iAction)471int CvLuaGame::lHandleAction(lua_State* L)472{473	const int iAction = lua_tointeger(L, 1);474	GetInstance()->handleAction(iAction);475	return 0;476}

Calls

Called by