CvLuaGame::lReloadGameDataDefines(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 3169
- Class
- CvLuaGame
- Not a hook point
- member without a separate declaration
Code
3169int CvLuaGame::lReloadGameDataDefines(lua_State* L)3170{3171 GC.cacheGlobals();3172 return 0;3173}