Hooks
static bool BeforeCvLuaGame_lGetPlayerScore(lua_State* L, int& result);static void AfterCvLuaGame_lGetPlayerScore(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetPlayerScore(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetPlayerScore>(host, &BeforeCvLuaGame_lGetPlayerScore);CivRegisterAfter<CivHooks::CvLuaGame_lGetPlayerScore>(host, &AfterCvLuaGame_lGetPlayerScore);CivRegisterReplace<CivHooks::CvLuaGame_lGetPlayerScore>(host, &ReplaceCvLuaGame_lGetPlayerScore);