Hooks
static bool BeforeCvLuaGame_lGetHandicapType(lua_State* L, int& result);static void AfterCvLuaGame_lGetHandicapType(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetHandicapType(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetHandicapType>(host, &BeforeCvLuaGame_lGetHandicapType);CivRegisterAfter<CivHooks::CvLuaGame_lGetHandicapType>(host, &AfterCvLuaGame_lGetHandicapType);CivRegisterReplace<CivHooks::CvLuaGame_lGetHandicapType>(host, &ReplaceCvLuaGame_lGetHandicapType);