CvLuaGame::lIsMPOption(lua_State *)
- Defined in
- Lua/CvLuaGame.cpp, line 1493
- Class
- CvLuaGame
- Hook name
CivHooks::CvLuaGame_lIsMPOption
Hooks
static bool BeforeCvLuaGame_lIsMPOption(lua_State* L, int& result);static void AfterCvLuaGame_lIsMPOption(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsMPOption(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsMPOption>(host, &BeforeCvLuaGame_lIsMPOption);CivRegisterAfter<CivHooks::CvLuaGame_lIsMPOption>(host, &AfterCvLuaGame_lIsMPOption);CivRegisterReplace<CivHooks::CvLuaGame_lIsMPOption>(host, &ReplaceCvLuaGame_lIsMPOption);
Code
1492//bool isMPOption(MultiplayerOptionTypes eIndex);1493int CvLuaGame::lIsMPOption(lua_State* L)1494{1495 return BasicLuaMethod(L, &CvGame::isMPOption);1496}
Calls
- CvGame::isMPOption(MultiplayerOptionTypes) const
CvLuaMethodWrapper::BasicLuaMethod