Bazaar developer reference

CvLuaGame::lIsSimultaneousTeamTurns(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 1252
Class
CvLuaGame
Hook name
CivHooks::CvLuaGame_lIsSimultaneousTeamTurns

Hooks

static bool BeforeCvLuaGame_lIsSimultaneousTeamTurns(lua_State* L, int& result);static void AfterCvLuaGame_lIsSimultaneousTeamTurns(lua_State* L, int& result);static int ReplaceCvLuaGame_lIsSimultaneousTeamTurns(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lIsSimultaneousTeamTurns>(host, &BeforeCvLuaGame_lIsSimultaneousTeamTurns);CivRegisterAfter<CivHooks::CvLuaGame_lIsSimultaneousTeamTurns>(host, &AfterCvLuaGame_lIsSimultaneousTeamTurns);CivRegisterReplace<CivHooks::CvLuaGame_lIsSimultaneousTeamTurns>(host, &ReplaceCvLuaGame_lIsSimultaneousTeamTurns);

Code

1251//bool isSimultaneousTeamTurns();1252int CvLuaGame::lIsSimultaneousTeamTurns(lua_State* L)1253{1254	return BasicLuaMethod(L, &CvGame::isSimultaneousTeamTurns);1255}

Calls

Called by