Hooks
static bool BeforeCvLuaGame_lGetInitPopulation(lua_State* L, int& result);static void AfterCvLuaGame_lGetInitPopulation(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetInitPopulation(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetInitPopulation>(host, &BeforeCvLuaGame_lGetInitPopulation);CivRegisterAfter<CivHooks::CvLuaGame_lGetInitPopulation>(host, &AfterCvLuaGame_lGetInitPopulation);CivRegisterReplace<CivHooks::CvLuaGame_lGetInitPopulation>(host, &ReplaceCvLuaGame_lGetInitPopulation);