Bazaar developer reference

CvLuaGame::lCalculateSyncChecksum(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 1616
Class
CvLuaGame
Hook name
CivHooks::CvLuaGame_lCalculateSyncChecksum

Hooks

static bool BeforeCvLuaGame_lCalculateSyncChecksum(lua_State* L, int& result);static void AfterCvLuaGame_lCalculateSyncChecksum(lua_State* L, int& result);static int ReplaceCvLuaGame_lCalculateSyncChecksum(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lCalculateSyncChecksum>(host, &BeforeCvLuaGame_lCalculateSyncChecksum);CivRegisterAfter<CivHooks::CvLuaGame_lCalculateSyncChecksum>(host, &AfterCvLuaGame_lCalculateSyncChecksum);CivRegisterReplace<CivHooks::CvLuaGame_lCalculateSyncChecksum>(host, &ReplaceCvLuaGame_lCalculateSyncChecksum);

Code

1615//int calculateSyncChecksum();1616int CvLuaGame::lCalculateSyncChecksum(lua_State* L)1617{1618	return BasicLuaMethod(L, &CvGame::calculateSyncChecksum);1619}

Calls

Called by