Bazaar developer reference

CvLuaGame::lSetPitbossTurnTime(lua_State *)

Defined in
Lua/CvLuaGame.cpp, line 1228
Class
CvLuaGame
Hook name
CivHooks::CvLuaGame_lSetPitbossTurnTime

Hooks

static bool BeforeCvLuaGame_lSetPitbossTurnTime(lua_State* L, int& result);static void AfterCvLuaGame_lSetPitbossTurnTime(lua_State* L, int& result);static int ReplaceCvLuaGame_lSetPitbossTurnTime(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lSetPitbossTurnTime>(host, &BeforeCvLuaGame_lSetPitbossTurnTime);CivRegisterAfter<CivHooks::CvLuaGame_lSetPitbossTurnTime>(host, &AfterCvLuaGame_lSetPitbossTurnTime);CivRegisterReplace<CivHooks::CvLuaGame_lSetPitbossTurnTime>(host, &ReplaceCvLuaGame_lSetPitbossTurnTime);

Code

1227//void setPitbossTurnTime(int iHours);1228int CvLuaGame::lSetPitbossTurnTime(lua_State* L)1229{1230	return BasicLuaMethod(L, &CvGame::setPitbossTurnTime);1231}

Calls

Called by