Hooks
static bool BeforeCvLuaGame_lSetPitbossTurnTime(lua_State* L, int& result);static void AfterCvLuaGame_lSetPitbossTurnTime(lua_State* L, int& result);static int ReplaceCvLuaGame_lSetPitbossTurnTime(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lSetPitbossTurnTime>(host, &BeforeCvLuaGame_lSetPitbossTurnTime);CivRegisterAfter<CivHooks::CvLuaGame_lSetPitbossTurnTime>(host, &AfterCvLuaGame_lSetPitbossTurnTime);CivRegisterReplace<CivHooks::CvLuaGame_lSetPitbossTurnTime>(host, &ReplaceCvLuaGame_lSetPitbossTurnTime);