Hooks
static bool BeforeCvLuaGame_lSetScoreDirty(lua_State* L, int& result);static void AfterCvLuaGame_lSetScoreDirty(lua_State* L, int& result);static int ReplaceCvLuaGame_lSetScoreDirty(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lSetScoreDirty>(host, &BeforeCvLuaGame_lSetScoreDirty);CivRegisterAfter<CivHooks::CvLuaGame_lSetScoreDirty>(host, &AfterCvLuaGame_lSetScoreDirty);CivRegisterReplace<CivHooks::CvLuaGame_lSetScoreDirty>(host, &ReplaceCvLuaGame_lSetScoreDirty);