Hooks
static bool BeforeCvLuaGame_lGetImprovementUpgradeTime(lua_State* L, int& result);static void AfterCvLuaGame_lGetImprovementUpgradeTime(lua_State* L, int& result);static int ReplaceCvLuaGame_lGetImprovementUpgradeTime(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaGame_lGetImprovementUpgradeTime>(host, &BeforeCvLuaGame_lGetImprovementUpgradeTime);CivRegisterAfter<CivHooks::CvLuaGame_lGetImprovementUpgradeTime>(host, &AfterCvLuaGame_lGetImprovementUpgradeTime);CivRegisterReplace<CivHooks::CvLuaGame_lGetImprovementUpgradeTime>(host, &ReplaceCvLuaGame_lGetImprovementUpgradeTime);