CvLuaTeam
- Declared in
- Lua/CvLuaTeam.h, line 21
- Based on
- CvLuaScopedInstance
Functions
- GetTypeName()
- HandleMissingInstance(lua_State *)
- lAddTeam(lua_State *)
- lCanChangeWarPeace(lua_State *)
- lCanDeclareWar(lua_State *)
- lCanDefensiveEmbark(lua_State *)
- lCanEmbark(lua_State *)
- lCanLaunch(lua_State *)
- lChangeAllowEmbassyTradingAllowedCount(lua_State *)
- lChangeBorderObstacleCount(lua_State *)
- lChangeBridgeBuildingCount(lua_State *)
- lChangeCityAutomatonWorkersChange(lua_State *) not a hook point
- lChangeCityWorkingChange(lua_State *) not a hook point
- lChangeDefensivePactTradingAllowedCount(lua_State *)
- lChangeExtraMoves(lua_State *)
- lChangeExtraWaterSeeFromCount(lua_State *)
- lChangeForceTeamVoteEligibilityCount(lua_State *)
- lChangeGoldTradingCount(lua_State *)
- lChangeImprovementYieldChange(lua_State *)
- lChangeMapTradingCount(lua_State *)
- lChangeNukeInterception(lua_State *)
- lChangeOpenBordersTradingAllowedCount(lua_State *)
- lChangePermanentAllianceTradingCount(lua_State *)
- lChangeProjectCount(lua_State *)
- lChangeRouteChange(lua_State *)
- lChangeTechShareCount(lua_State *)
- lChangeTechTradingCount(lua_State *)
- lChangeVictoryPoints(lua_State *)
- lChangeWaterWorkCount(lua_State *)
- lCountEnemyDangerByArea(lua_State *)
- lCountNumCitiesByArea(lua_State *)
- lCountNumUnitsByArea(lua_State *)
- lCountTotalPopulationByArea(lua_State *)
- lDeclareWar(lua_State *)
- lGetAllowEmbassyTradingAllowedCount(lua_State *)
- lGetAtWarCount(lua_State *)
- lGetBorderObstacleCount(lua_State *)
- lGetBridgeBuildingCount(lua_State *)
- lGetBuildingClassCount(lua_State *)
- lGetBuildingClassCountPlusMaking(lua_State *)
- lGetBuildingClassMaking(lua_State *)
- lGetCityAutomatonWorkersChange(lua_State *) not a hook point
- lGetCityWorkingChange(lua_State *) not a hook point
- lGetCurrentEra(lua_State *)
- lGetDefensivePactCount(lua_State *)
- lGetDefensivePactTradingAllowedCount(lua_State *)
- lGetDefensivePower(lua_State *)
- lGetExtraMoves(lua_State *)
- lGetExtraWaterSeeFromCount(lua_State *)
- lGetForceTeamVoteEligibilityCount(lua_State *)
- lGetGoldTradingCount(lua_State *)
- lGetHandicapType(lua_State *)
- lGetHasMetCivCount(lua_State *)
- lGetID(lua_State *)
- lGetImprovementYieldChange(lua_State *)
- lGetKilledByTeam(lua_State *)
- lGetLeaderID(lua_State *)
- lGetLiberatedByTeam(lua_State *)
- lGetMapTradingCount(lua_State *)
- lGetName(lua_State *)
- lGetNameKey(lua_State *)
- lGetNukeInterception(lua_State *)
- lGetNumCities(lua_State *)
- lGetNumMembers(lua_State *)
- lGetNumNukeUnits(lua_State *)
- lGetNumTurnsLockedIntoWar(lua_State *)
- lGetObsoleteBuildingCount(lua_State *)
- lGetOpenBordersTradingAllowedCount(lua_State *)
- lGetPermanentAllianceTradingCount(lua_State *)
- lGetPower(lua_State *)
- lGetProjectArtType(lua_State *)
- lGetProjectCount(lua_State *)
- lGetProjectDefaultArtType(lua_State *)
- lGetProjectedVotesFromCivs(lua_State *)
- lGetProjectedVotesFromLiberatedMinors(lua_State *)
- lGetProjectedVotesFromMinorAllies(lua_State *)
- lGetProjectMaking(lua_State *)
- lGetRouteChange(lua_State *)
- lGetScore(lua_State *)
- lGetSecretaryID(lua_State *)
- lGetTeamTechs(lua_State *)
- lGetTeamVotingForInDiplo(lua_State *)
- lGetTechShareCount(lua_State *)
- lGetTechTradingCount(lua_State *)
- lGetTotalLand(lua_State *)
- lGetTotalPopulation(lua_State *)
- lGetTotalProjectedVotes(lua_State *)
- lGetTotalSecuredVotes(lua_State *)
- lGetUnitClassCount(lua_State *)
- lGetUnitClassCountPlusMaking(lua_State *)
- lGetUnitClassMaking(lua_State *)
- lGetVictoryCountdown(lua_State *)
- lGetVictoryDelay(lua_State *)
- lGetVictoryPoints(lua_State *)
- lGetWaterWorkCount(lua_State *)
- lHasEmbassyAtTeam(lua_State *)
- lHasMetHuman(lua_State *)
- lHasSpyAtTeam(lua_State *) not a hook point
- lIsAlive(lua_State *)
- lIsAllowEmbassyTradingAllowed(lua_State *)
- lIsAllowsOpenBordersToTeam(lua_State *)
- lIsAtWar(lua_State *)
- lIsBarbarian(lua_State *)
- lIsBorderObstacle(lua_State *)
- lIsBridgeBuilding(lua_State *)
- lIsBuildingClassMaxedOut(lua_State *)
- lIsCityAutomatonWorkersChange(lua_State *) not a hook point
- lIsCityWorkingChange(lua_State *) not a hook point
- lIsDefensivePact(lua_State *)
- lIsDefensivePactTradingAllowed(lua_State *)
- lIsDefensivePactTradingAllowedWithTeam(lua_State *)
- lIsEverAlive(lua_State *)
- lIsExtraWaterSeeFrom(lua_State *)
- lIsForcePeace(lua_State *)
- lIsForceTeamVoteEligible(lua_State *)
- lIsGoldTrading(lua_State *)
- lIsHasMet(lua_State *)
- lIsHasResearchAgreement(lua_State *)
- lIsHasTech(lua_State *)
- lIsHasTradeAgreement(lua_State *)
- lIsHomeOfUnitedNations(lua_State *)
- lIsHuman(lua_State *)
- lIsMajorCiv(lua_State *) not a hook point
- lIsMapCentering(lua_State *)
- lIsMapTrading(lua_State *)
- lIsMinorCiv(lua_State *)
- lIsMinorCivWarmonger(lua_State *)
- lIsNone(lua_State *)
- lIsObsoleteBuilding(lua_State *)
- lIsOpenBordersTradingAllowed(lua_State *)
- lIsOpenBordersTradingAllowedWithTeam(lua_State *)
- lIsPermanentAllianceTrading(lua_State *)
- lIsPermanentWarPeace(lua_State *)
- lIsProjectAndArtMaxedOut(lua_State *)
- lIsProjectMaxedOut(lua_State *)
- lIsResearchAgreementTradingAllowed(lua_State *)
- lIsResearchAgreementTradingAllowedWithTeam(lua_State *)
- lIsTechShare(lua_State *)
- lIsTechTrading(lua_State *)
- lIsTradeAgreementTradingAllowed(lua_State *)
- lIsUnitClassMaxedOut(lua_State *)
- lIsWaterWork(lua_State *)
- lMakePeace(lua_State *)
- lMeet(lua_State *)
- lSetCurrentEra(lua_State *)
- lSetHasTech(lua_State *)
- lSetMapCentering(lua_State *)
- lSetPermanentWarPeace(lua_State *)
- lSetProjectArtType(lua_State *)
- lSetProjectDefaultArtType(lua_State *)
- lUpdateEmbarkGraphics(lua_State *)
- pRegister(lua_State *)
- PushMethods(lua_State *, int)
- Register(lua_State *)