Hooks
static bool BeforeCvLuaTeam_lSetPermanentWarPeace(lua_State* L, int& result);static void AfterCvLuaTeam_lSetPermanentWarPeace(lua_State* L, int& result);static int ReplaceCvLuaTeam_lSetPermanentWarPeace(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lSetPermanentWarPeace>(host, &BeforeCvLuaTeam_lSetPermanentWarPeace);CivRegisterAfter<CivHooks::CvLuaTeam_lSetPermanentWarPeace>(host, &AfterCvLuaTeam_lSetPermanentWarPeace);CivRegisterReplace<CivHooks::CvLuaTeam_lSetPermanentWarPeace>(host, &ReplaceCvLuaTeam_lSetPermanentWarPeace);