Hooks
static bool BeforeCvLuaTeam_lGetBridgeBuildingCount(lua_State* L, int& result);static void AfterCvLuaTeam_lGetBridgeBuildingCount(lua_State* L, int& result);static int ReplaceCvLuaTeam_lGetBridgeBuildingCount(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lGetBridgeBuildingCount>(host, &BeforeCvLuaTeam_lGetBridgeBuildingCount);CivRegisterAfter<CivHooks::CvLuaTeam_lGetBridgeBuildingCount>(host, &AfterCvLuaTeam_lGetBridgeBuildingCount);CivRegisterReplace<CivHooks::CvLuaTeam_lGetBridgeBuildingCount>(host, &ReplaceCvLuaTeam_lGetBridgeBuildingCount);