CvLuaTeam::lIsAlive(lua_State *)
- Defined in
- Lua/CvLuaTeam.cpp, line 596
- Class
- CvLuaTeam
- Hook name
CivHooks::CvLuaTeam_lIsAlive
Hooks
static bool BeforeCvLuaTeam_lIsAlive(lua_State* L, int& result);static void AfterCvLuaTeam_lIsAlive(lua_State* L, int& result);static int ReplaceCvLuaTeam_lIsAlive(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lIsAlive>(host, &BeforeCvLuaTeam_lIsAlive);CivRegisterAfter<CivHooks::CvLuaTeam_lIsAlive>(host, &AfterCvLuaTeam_lIsAlive);CivRegisterReplace<CivHooks::CvLuaTeam_lIsAlive>(host, &ReplaceCvLuaTeam_lIsAlive);
Code
595//bool isAlive();596int CvLuaTeam::lIsAlive(lua_State* L)597{598 return BasicLuaMethod(L, &CvTeam::isAlive);599}
Calls
CvLuaMethodWrapper::BasicLuaMethod- CvTeam::isAlive() const