CvLuaTeam::lGetTeamTechs(lua_State *)
- Defined in
- Lua/CvLuaTeam.cpp, line 1290
- Class
- CvLuaTeam
- Hook name
CivHooks::CvLuaTeam_lGetTeamTechs
Hooks
static bool BeforeCvLuaTeam_lGetTeamTechs(lua_State* L, int& result);static void AfterCvLuaTeam_lGetTeamTechs(lua_State* L, int& result);static int ReplaceCvLuaTeam_lGetTeamTechs(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lGetTeamTechs>(host, &BeforeCvLuaTeam_lGetTeamTechs);CivRegisterAfter<CivHooks::CvLuaTeam_lGetTeamTechs>(host, &AfterCvLuaTeam_lGetTeamTechs);CivRegisterReplace<CivHooks::CvLuaTeam_lGetTeamTechs>(host, &ReplaceCvLuaTeam_lGetTeamTechs);
Code
1289//TeamTechs GetTeamTechs()1290int CvLuaTeam::lGetTeamTechs(lua_State* L)1291{1292 CvTeam* pkTeam = GetInstance(L);1293 CvTeamTechs* pkTeamTechs = pkTeam->GetTeamTechs();12941295 CvLuaTeamTech::Push(L, pkTeamTechs);1296 return 1;1297}
Calls
CvLuaScopedInstance::GetInstanceCvLuaScopedInstance::Push- CvTeam::GetTeamTechs() const