Hooks
static bool BeforeCvLuaTeam_lGetImprovementYieldChange(lua_State* L, int& result);static void AfterCvLuaTeam_lGetImprovementYieldChange(lua_State* L, int& result);static int ReplaceCvLuaTeam_lGetImprovementYieldChange(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lGetImprovementYieldChange>(host, &BeforeCvLuaTeam_lGetImprovementYieldChange);CivRegisterAfter<CivHooks::CvLuaTeam_lGetImprovementYieldChange>(host, &AfterCvLuaTeam_lGetImprovementYieldChange);CivRegisterReplace<CivHooks::CvLuaTeam_lGetImprovementYieldChange>(host, &ReplaceCvLuaTeam_lGetImprovementYieldChange);