CvLuaTeam::lCanLaunch(lua_State *)
- Defined in
- Lua/CvLuaTeam.cpp, line 1337
- Class
- CvLuaTeam
- Hook name
CivHooks::CvLuaTeam_lCanLaunch
Hooks
static bool BeforeCvLuaTeam_lCanLaunch(lua_State* L, int& result);static void AfterCvLuaTeam_lCanLaunch(lua_State* L, int& result);static int ReplaceCvLuaTeam_lCanLaunch(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lCanLaunch>(host, &BeforeCvLuaTeam_lCanLaunch);CivRegisterAfter<CivHooks::CvLuaTeam_lCanLaunch>(host, &AfterCvLuaTeam_lCanLaunch);CivRegisterReplace<CivHooks::CvLuaTeam_lCanLaunch>(host, &ReplaceCvLuaTeam_lCanLaunch);
Code
1336//bool canLaunch(VictoryTypes eVictory);1337int CvLuaTeam::lCanLaunch(lua_State* L)1338{1339 return BasicLuaMethod(L, &CvTeam::canLaunch);1340}
Calls
CvLuaMethodWrapper::BasicLuaMethod- CvTeam::canLaunch(VictoryTypes) const