Bazaar developer reference

CvLuaTeam::lGetKilledByTeam(lua_State *)

Defined in
Lua/CvLuaTeam.cpp, line 1080
Class
CvLuaTeam
Hook name
CivHooks::CvLuaTeam_lGetKilledByTeam

Hooks

static bool BeforeCvLuaTeam_lGetKilledByTeam(lua_State* L, int& result);static void AfterCvLuaTeam_lGetKilledByTeam(lua_State* L, int& result);static int ReplaceCvLuaTeam_lGetKilledByTeam(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lGetKilledByTeam>(host, &BeforeCvLuaTeam_lGetKilledByTeam);CivRegisterAfter<CivHooks::CvLuaTeam_lGetKilledByTeam>(host, &AfterCvLuaTeam_lGetKilledByTeam);CivRegisterReplace<CivHooks::CvLuaTeam_lGetKilledByTeam>(host, &ReplaceCvLuaTeam_lGetKilledByTeam);

Code

1079//TeamTypes GetKilledByTeam();1080int CvLuaTeam::lGetKilledByTeam(lua_State* L)1081{1082	return BasicLuaMethod(L, &CvTeam::GetKilledByTeam);1083}

Calls

Called by