Hooks
static bool BeforeCvLuaTeam_lGetVictoryPoints(lua_State* L, int& result);static void AfterCvLuaTeam_lGetVictoryPoints(lua_State* L, int& result);static int ReplaceCvLuaTeam_lGetVictoryPoints(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lGetVictoryPoints>(host, &BeforeCvLuaTeam_lGetVictoryPoints);CivRegisterAfter<CivHooks::CvLuaTeam_lGetVictoryPoints>(host, &AfterCvLuaTeam_lGetVictoryPoints);CivRegisterReplace<CivHooks::CvLuaTeam_lGetVictoryPoints>(host, &ReplaceCvLuaTeam_lGetVictoryPoints);