Hooks
static bool BeforeCvLuaTeam_lIsObsoleteBuilding(lua_State* L, int& result);static void AfterCvLuaTeam_lIsObsoleteBuilding(lua_State* L, int& result);static int ReplaceCvLuaTeam_lIsObsoleteBuilding(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaTeam_lIsObsoleteBuilding>(host, &BeforeCvLuaTeam_lIsObsoleteBuilding);CivRegisterAfter<CivHooks::CvLuaTeam_lIsObsoleteBuilding>(host, &AfterCvLuaTeam_lIsObsoleteBuilding);CivRegisterReplace<CivHooks::CvLuaTeam_lIsObsoleteBuilding>(host, &ReplaceCvLuaTeam_lIsObsoleteBuilding);